Sim06
Ongoing game
Game info
Host: | longturn.net |
Port: | 5059 |
Version: | Freeciv fc21-3.1 |
Admin: | Corbeau |
Created: | 24.03.2024 |
Started: | 15.09.2024 |
Ended: | not yet ended |
With the reported bugs out of the way, it's time to create and find new ones. Now moving into the uncharted territory. This game will introduce TWO new mega-features, with a third underway, depending on the workload, because this one is going to be anything but technical.
The third feature that is a game design project on its own is the tech tree reshuffle. This will be a long-term process that will have its evolution through many games, but the final goal is: diversification of civs and separation into several branches such as Social, Military, Financial etc. A lot of thinking will be required and any input is always more than welcome. It is possible that no tech tree reshuffle will happen for this game, but if the start delay is long, anything may happen.
As standard for Sim, map will be hex, E-W-wrap with 50-80% oceans and at least 3x AI nations. Most likely 50-100 land tiles per nation. Score-based ending, no alliance victory.
Start date: when a reasonable number of players signs in.
The game will be played with the Simulation ruleset. It is drastically different from the regular Civ ruleset and you are STRONGLY ADVISED to review it.
players
# | player | nation | joined | regent | pc | idle |
---|---|---|---|---|---|---|
1 | Blue | Friulian |
02.05.2024 | louis94 | ||
2 | Rorr404 | Metis |
04.06.2024 | - | ||
3 | jockel | Antarctican |
27.08.2024 | Corbeau | ||
4 | TriClad | Celtiberian |
31.08.2024 | - | ||
5 | bruno | Aymara |
05.09.2024 | - | ||
6 | XHawk87 | Vampire |
05.09.2024 | - | ||
7 | petromax | Confederate |
12.09.2024 | - | ||
8 | blabber | Hessian |
13.09.2024 | - | ||
9 | Corbeau | Yugoslav |
14.09.2024 | louis94 |